Quote Originally Posted by Warsaw View Post
To each his own. Quake had objectives other than blowing everything up. Even today, shooter objectives don't amount to much more than "Go to this position and press this button to proceed" or "grab this item and proceed to this location (this includes hostage rescues)." It's all in how you make it look.
Not if you're talking about Quake 1 it didn't, and Quake 2 came later. The point is, Goldeneye tried to be something more sophisticated than the shooters that came before it. In my book it succeeded. It's got just the right amount of 'spy' mixed in with the 'FUCK EVERYTHING'.