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Thread: CMT's TSC: Evolved - 3/2/2015 - released

  1. #361
    Gar TVTyrant's Avatar
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    Re: CMT SPv3 - 1/31/11 Update - Release Date Inside!

    Quote Originally Posted by Warsaw View Post
    But it's also largely a rip from an official game. I don't really buy into the whole "CMT Way" thing, but come on, we can do better than just lifting Halo 2's HUD.
    I don't really see that in it at all tbh.
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  2. #362
    nnh Ifafudafi's Avatar
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    Re: CMT SPv3 - 1/31/11 Update - Release Date Inside!

    The H2 resemblence was a complete accident, oddly enough

    The objective was to remove the clunky and redundant bits of the initial draft (helmet icon, duplicate grenade icon, and ammo-in-clip counter specifically, with the backgrounds reshaped accordingly) and replace the glitchy all-purpose ammo meter with individualized meters for each gun. Turns out (and this was not realized until the thing was already done) that's pretty much like H2; go figure

    It's not changing for tomorrow of course but future releases are definitely open to a replacement if we manage to come up with something that's widely considered to be a better option
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  3. #363
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: CMT SPv3 - 1/31/11 Update - Release Date Inside!

    But hey, until we do get something better, it works for now.
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  4. #364
    Gar TVTyrant's Avatar
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    Re: CMT SPv3 - 1/31/11 Update - Release Date Inside!

    It is not Friday the 24th...

    GIVE US THE MAPPPPPPZZZZZZZZZZZZZZZZZZZZZ
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  5. #365
    The Child Pornographer Ki11a_FTW's Avatar
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    Re: CMT SPv3 - 1/31/11 Update - Release Date Inside!

    The content looks great, but the Blocky old covenant interior BSP kinda looks awkward compared to the scenery and tags used it it. It would be really sweet looking if someone could go in and make it look like a covenant ship from one of the newer halo games (just by refining the old geometry, not creating anything new). Would take a tremendous amount of time though. I think the new covenant stlye is a lot more complicated then any of the other styles in the halo universe.
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  6. #366

    Re: CMT SPv3 - 1/31/11 Update - Release Date Inside!

    Quote Originally Posted by Ki11a_FTW View Post
    The content looks great, but the Blocky old covenant interior BSP kinda looks awkward compared to the scenery and tags used it it. It would be really sweet looking if someone could go in and make it look like a covenant ship from one of the newer halo games (just by refining the old geometry, not creating anything new). Would take a tremendous amount of time though. I think the new covenant stlye is a lot more complicated then any of the other styles in the halo universe.
    Hopefully we'll have time for this in the future.
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  7. #367
    lol modacity Timo's Avatar
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    Re: CMT SPv3 - 1/31/11 Update - Release Date Inside!

    Quote Originally Posted by BobtheGreatII View Post
    Hopefully we'll have time for this in the future.
    This. From what I understand CMT is planning on re-releasing this map along with the others in the future as the mod evolves and matures.
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  8. #368

    Re: CMT SPv3 - 1/31/11 Update - Release Date Inside!

    When I was talking to Lag about it. It sounded like we were going to do releases all the way up to the final map and then re-release everything with all of the updated tags and what not.
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  9. #369
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: CMT SPv3 - 1/31/11 Update - Release Date Inside!

    I can second that, that's what he told me, too. Actually, him and Ifafudafi both said that. Consider it a rolling release.
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  10. #370
    +rep to cure coronavirus n00b1n8R's Avatar
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    Re: CMT SPv3 - 1/31/11 Update - Release Date Inside!

    25/02 here, where's the maps?
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