Well uhm, disregarding all the drama that just happened, I'm going to throw out there that I don't now nor have I ever considered Halo 1 a perfect multiplayer experience. It certainly had its problems. Some of the map designs weren't thought out as well as they could have been (spawning on top of the bases on BG, right in view of the sniper rifle...) and I think most people would agree that 4 grenades was a bit excessive. The Covenant weapons were mostly disregarded by everyone because they were so difficult to use and Halo 1's splattering system can FUCK RIGHT OFF.

That said, I do feel like every iteration of Halo multiplayer since the first one has been a regression rather than a progression. I still liked Halo 2 and 3 for what they were, the only one I really have a grudge against is Reach.