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Thread: Brute Spiker Rifle (NEW ONE) D:

  1. #11
    umm is it invalid now?
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    Re: Brute Spiker Rifle (NEW ONE) D:

    the old spiker projectiles are wrong also in betalicious when he thorughs the trip mine and the grenade the guy attacking him had dual spikers pause at 2:07
    Last edited by Aklass; May 13th, 2007 at 08:35 AM.

  2. #12
    "Think Different" Masterz1337's Avatar
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    Re: Brute Spiker Rifle (NEW ONE) D:

    Yeah, I know, It's alot more fun to use in H3. Specialy when you double up with a PR. The whole spiker is getting redone, now that we have the h3 beta.

  3. #13
    I R Serious Texra DaneO'Roo's Avatar
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    Re: Brute Spiker Rifle (NEW ONE) D:

    Quote Originally Posted by demonmaster3k View Post
    you're missing a few details (yea i do know that there are a lack of bottom pics tho...gotta use imagination till real h3 come out)

    the white cylanders that you have on the bottom missing detail... you still did a good job (much better than what i can do atm) but the above pics you posted are either wip or need to go back and fix pics

    nice spiker skin tho +rep because i find replicating halo 3 a hard taks


    "but the above pics you posted are either wip or need to go back and fix pics"

    Did you even read what I said in the first post. At all? NO SHIT ITS A WIP, I SAID THAT. Also, fix the pictures?

    "the white cylanders that you have on the bottom missing detail... you still did a good job"

    ok, what white cylinders, please if your meaning the discs on the blades, its all their buddy, look again. The white lines underneath the rings in that picture, are caused by light, i'm not skinning those in. Infact theres extra rust detail there on mine.

    But if by white cylinder your refering to the clip:

    you should read threads more

    /annoyed

    "because i find replicating halo 3 a hard taks"

    exactly, wtf have you done? I don't recall seeing you ever make anything remotely artistic anywhere.

    "(much better than what i can do atm)"

    at the moment. Funny words, because I highly doubt you could do anything of the like in ANY moment.

    Please read the damn thread next time, ok?


    ok, and to the people who are saying, make your own details. I'm going for accuracy. If wan't to make a custom one, I'll do that later. If you guys wan't to put flames on your warthogs and stars on your Assault rifles in Halo PC, thats fine by me, but don't expect me to do that.


    I'm also not doing my blades the same as bungies, because I simply don't like them. When the spiker is finished, I'll make a different coloured varient with loads of extra details for all you CUSTOM CUSTOM CUSTOM bandwagoners. Please, making this shit is hard, I put a great deal of effort into it, to make sure all you people will enjoy it and then to have it spat back in my face because It's not original is kind of annoying. This spiker will be used in Halo 3 mods designed for total accuracy. So i'm doing it accurately.
    Last edited by DaneO'Roo; May 13th, 2007 at 09:31 AM.

  4. #14
    WOLunist Pred1ator's Avatar
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    Re: Brute Spiker Rifle (NEW ONE) D:

    the holes on the blade need to be darker, unless thats the multi doing it

  5. #15
    Halo 2 Model Injector Tenma Kouu's Avatar
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    Re: Brute Spiker Rifle (NEW ONE) D:

    well i think its coming out just fine. Just add little sexy bump map and you got yourself a very sexy beast.

  6. #16
    I R Serious Texra DaneO'Roo's Avatar
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    Re: Brute Spiker Rifle (NEW ONE) D:

    Prediator theres no multi on it in that render. its a render, this is not ingame yet. This is what people are forgetting, the Halo 3 spiker has a glow, specular and normal map on it, while mine currently has none, just the base texture. Read. the. thread. I'm also well aware that it needs to be darker, I'm just doing the basic texturing for now, but I need references on the side to finish it. I'll tweak all the levels for all the layers later.
    Last edited by DaneO'Roo; May 13th, 2007 at 10:06 AM.

  7. #17
    Senior Membe Syuusuke's Avatar
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    Re: Brute Spiker Rifle (NEW ONE) D:

    [


    No bottom shots

    basically the round part is the same color as the rest of the spiker.
    Last edited by Syuusuke; May 13th, 2007 at 11:46 AM. Reason: Psh

  8. #18
    WOLunist Pred1ator's Avatar
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    Re: Brute Spiker Rifle (NEW ONE) D:

    Quote Originally Posted by Ð4ÑØ † View Post
    Prediator theres no multi on it in that render. its a render, this is not ingame yet. This is what people are forgetting, the Halo 3 spiker has a glow, specular and normal map on it, while mine currently has none, just the base texture. Read. the. thread. I'm also well aware that it needs to be darker, I'm just doing the basic texturing for now, but I need references on the side to finish it. I'll tweak all the levels for all the layers later.
    jesus u take evrything i say seriously, i ment if the multi "ingame" was going to make the holes on the blade darker..yeesh i know spiker has a glow..who doesnt

    btw its pred-one-ator

  9. #19
    umm is it invalid now?
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    Re: Brute Spiker Rifle (NEW ONE) D:

    i wonder if u will open source this spiker

    and will u ever fix up spartan laser to be more h3?

  10. #20
    Splendid! ExAm's Avatar
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    Re: Brute Spiker Rifle (NEW ONE) D:

    I say the magazine is a bit large. True, the one on the actual spiker isn't that convincing, capacity-wise, but it looks better when it's flush with the rest of the weapon. Besides, since when has bungie realistically loaded their magazines? Think H1 AR. That magazine is in no way large enough to hold 60 7.62 caliber rounds. I dunno, maybe there's a white hole in the bottom of it?

    It could also be that the spiker's magazine is a tank of molten metal, which is drawn up into the gun and fired as a solid projectile. Science behind the Needler, anyone?

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