
Originally Posted by
Warsaw
To be fair, I didn't get all the way through Gears 3 because I played it at a friend's place. I just remember going "oh my gosh, colours!" when we started playing the game.
It's great that we are discussing colours, but my main point was that I thought Halo: Reach's soundtrack was dull. Maybe it was a poor analogy, but I wasn't really intending to debate the literal colour palette of the game.
That said, the point still stands: a game doesn't have to have muted colours to maintain a dark and foreboding atmosphere.
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