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Thread: Battlefield Tri-hard

  1. #3581

    Re: Battlefield Tri-hard

    Quote Originally Posted by BobtheGreatII View Post
    You're editing game files without permission.
    lol, what do you think we did before CE came out?
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  2. #3582

    Re: Battlefield Tri-hard

    Quote Originally Posted by PenGuin1362 View Post
    lol, what do you think we did before CE came out?
    Yeah but times were very different. No one really gave a damn. People do now. Times have changed. And all the same, modifying game files and playing online was still a dick thing to do.
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  3. #3583
    Amit's Avatar
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    Re: Battlefield Tri-hard

    Quote Originally Posted by BobtheGreatII View Post
    You're editing game files without permission. Why is this so hard to comprehend? Of course you're going to get banned. I don't know why the gamer thinks they should have such a great role in game development. If you don't like the game for how it looks or plays, don't fucking buy it.
    Battlefield 1942 didn't get to where it is today because people sat around for DICE to give them the go ahead to modify some files. The outcry for removing the tint was so large before the game released, it was hard to fathom that they would continue to use it. A lot of dedicated fans still bought the game, because there is definitely more to teh game than just a blue colour filter. We're not stupid. But when we can't change colour on our screen without being threatened, there's an issue there.

    Quote Originally Posted by BobtheGreatII View Post
    Yeah but times were very different. No one really gave a damn. People do now. Times have changed. And all the same, modifying game files and playing online was still a dick thing to do.
    Even now, no one gives a damn, just DICE for some reason. There's no clear cut right and wrong for modifying files. Using malicious intent when modifying is bad, but when you're simply improving your own experience (which DICE has even approved of before pulling their statement) there's no advantage and certainly no malicious intent.
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  4. #3584

    Re: Battlefield Tri-hard

    Quote Originally Posted by Amit View Post
    Even now, no one gives a damn, just DICE for some reason. There's no clear cut right and wrong for modifying files. Using malicious intent when modifying is bad, but when you're simply improving your own experience (which DICE has even approved of before pulling their statement) there's no advantage and certainly no malicious intent.
    However creating a loophole allowing people to modify the colors is only a gateway for malicious use. Which I imagine is what a lot of us are arguing.
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  5. #3585
    InnerHoaers mech's Avatar
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    Re: Battlefield Tri-hard

    Lol, it's a fucking video game. Who gives a shit.
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  6. #3586
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    Re: Battlefield Tri-hard

    Quote Originally Posted by BobtheGreatII View Post
    However creating a loophole allowing people to modify the colors is only a gateway for malicious use. Which I imagine is what a lot of us are arguing.
    The Realmware Colour Tweaker doesn't create a loophole.
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  7. #3587

    Re: Battlefield Tri-hard

    Quote Originally Posted by Amit View Post
    The Realmware Colour Tweaker doesn't create a loophole.
    No, I'm saying if Dice allows it.
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  8. #3588
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Battlefield Tri-hard

    Quote Originally Posted by PenGuin1362 View Post
    lol, what do you think we did before CE came out?
    Remember how much Microsoft cares about the PC gaming experience?

    Yeah.
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  9. #3589

    Re: Battlefield Tri-hard

    Quote Originally Posted by BobtheGreatII View Post
    Yeah but times were very different. No one really gave a damn. People do now. Times have changed. And all the same, modifying game files and playing online was still a dick thing to do.
    It's always been a big deal, the only thing that's changed is the attitude of the developers.


    Quote Originally Posted by John motherfucking Carmack
    I still remember the first time I saw the original Star Wars DOOM mod. Seeing how someone had put the death star into our game felt so amazingly cool. I was so proud of what had been made possible, and I was completely sure that making games that could serve as a canvas for other people to work on was a valid direction.
    http://slashdot.org/story/99/10/15/1...armack-answers
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  10. #3590

    Re: Battlefield Tri-hard

    Quote Originally Posted by Warsaw View Post
    Remember how much Microsoft cares about the PC gaming experience?

    Yeah.
    hahaha, touche.
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