1 suggestion though sehe can you make the despawn command into an event and object specific? so that when a specific player dies their weapon gets despawn, for example on a zombies server whereby when they die the skulls despawn in order to not have skulls all over the server and so that when a player release their skull it despawn and we can jus 'wadd $n "weap\ball\ball"' to make the skull respawn as their primary weapon