Quote Originally Posted by Crenshaw View Post
thats weird as i have mine setup the same way with zombie gametype and ctf gametype running after one another on the same server but no problem arise and i dont have use ballance_team command for none of the gametype as the way i have my events.txt setup it works perfect for me you can choose how many players join the red team b4 they start switching to zombies team just read up more on the zombie test server @ http://sapp.xgclan.com

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y the way why do you even have to use ballance_teams command? that would more than likely be used when you have team switching enabled in your gametype and ppl are switching to another team that alread have more players than the team their switching from. if so be the case you can just add "block_tc true" to sapp's init file to block players from changing teams.
I need it to balance because what happens is a zombie game will end with everyone on blue team because everyone is infected. Then when people vote say "ctf" as the next game everyone is still on blueteam. And YES i have setup team switch block:

event_start $mode:ZOMBIES 'block_tc 1'
event_end $mode:zOMBIES 'block_tc 0'