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Thread: The Xbone

  1. #61
    Kid in the Hall Kornman00's Avatar
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    Re: Xbox One

    Quote Originally Posted by Btcc22 View Post
    Even though every 64-bit Windows can run 32-bit code just fine. What's not free about it if the support is already there?

    I can't see getting games that target Direct3D 8 running to be much of a problem either. Last I checked, I can still run them just fine.



    What extra hardware would they need to handle Xbox discs? I can't think of anything.

    I'm going to take a guess and say that it's not technical barriers preventing them from providing compatibility but more because they assume nobody cares about decade old games.
    Xbox One's OS != Windows OS. It runs it 'just fine' thanks to WoW64. Developing/maintaining that is not free. These are low-level consoles, people. Unlike on the PC, devs can do things like access memory directly (it's how we did screenshot support for H2 Yelo, by reading directly from the NV framebuffer memory). To top it off, the Win32 API's from Xbox1 don't directly match those on the PC (back then, or today). The kernel and API differences have been the major hurdles for Xbox LLE on the PC.

    And the issue is they would need to emulate the drivers for DX8 (and not just DX8, but Xbox1's DX8). You can run them just fine because you have to install the DX8 redist before playing such games. The Xbox One is NOT a PC. The more backwards compatibility they have to add and manage, the more overhead there is in development and system resources. They already spent those resources on TV, TV, sports, TV, COD, TV, sports.

    They would have to support the Xbox1 disc 'hardware'. It may be a DVD, but the filesystem isn't.

    The way they see it, the 360 already can emulate most Xbox1 games. And the 360 is still on the market. There's no sensible reason to throw resources at getting One to support 1 (and it's not like they can just use what they wrote for the 360, seeing as how that was PPC).
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  2. #62

    Re: Xbox One

    Quote Originally Posted by Kornman00 View Post
    The way they see it, the 360 already can emulate most Xbox1 games. And the 360 is still on the market. There's no sensible reason to throw resources at getting One to support 1 (and it's not like they can just use what they wrote for the 360, seeing as how that was PPC).
    Careful man, you're talkin an awful lot of sense there.
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  3. #63
    -.- Guardian's Avatar
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    Re: Xbox One

    Okay, so EB games NZ has released their place holder price on the Xbox One to be $1199 https://www.ebgames.co.nz/xbox-360-156131-Xbox-One-Console-Placeholder-Price-Xbox-360

    I
    hit up trademe and had a look at what I can get for the same price for a PC. The first on the list was http://www.trademe.co.nz/computers/d...-595693592.htm which, other than the CPU is twice the Xbox One.

    Don't think I'll be getting an Xbox when this one comes out.
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  4. #64
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Xbox One

    The CPU in the Xbox One and PS4 is nothing more than AMD's equivalent to an Atom processor, with eight cores. It's not exactly a shining pinnacle of general computing prowess. I'd wager I can get similar performance out of my 4-core, 8-thread i7, if not better, since I'm running those cores at 3.6 GHz.
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  5. #65
    Next time, we eat Rudolph ThePlague's Avatar
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    Re: Xbox One

    $962.80 USD for that placeholder price, that can't possibly be right. No one will buy one.
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  6. #66
    Foot Dragger ejburke's Avatar
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    Re: Xbox One

    MS has to pay Nvidia royalties for every 360 model that included a hard drive and every hard drive sold separately. Since an HDD was required for emulation, they could sell Arcade units royalty-free. So, even with software emulation, they were still boned by the terms of that original design contract.

    I'm trying to recall what we used as shorthand for the original Xbox. I think we just mostly called it, "xbox", with a sprinkling of XBX and some "XB" here and there for the truly committed to brevity. I figure this one will be called X1, or XB1, or XBX1. I'll make the effort to call it "The Bone", though. And I'll retroactively dub the original Xbox the Mark 1.

    Anybody remember that the Gamecube was officially the "GCN"? I kind of liked that, because you could always tell who real toolbots were, because they were the only ones that would use it. It was NGC or just GC to every objective observer.

    But back to the topic, they should have named it xxxXBOXxxx.
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  7. #67
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Xbox One

    I read "GCN" as "Graphics Core Next," which is AMD's term for their current GPU architecture and thus also the architecture in these new consoles.

    The Xbox gets referred to as the OG Xbox or XBOX, and if you are talking about a game that was on multiple platforms (i.e. Halo) you say H1X (instead of Halo PC). That's how it was on HaloMods, anyways.

    I'm calling it the Xbone. It's too fitting to not use.

    To go with my last picture:
    Last edited by Warsaw; May 23rd, 2013 at 02:09 AM.
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  8. #68

    Re: Xbox One

    requesting thread title to be adjusted to "xBone"
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  9. #69

    Re: Xbox One

    Does that make people who buy it...xboners?
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  10. #70
    Venez voir maman. Tnnaas's Avatar
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