can play tower of power on ascension with slotguns again
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I'm betting those remasted H2 maps are based in H4, which is how they inherit the Forge capabilities. In which case, there will be no 'press back for classic mode'.
Turns out Ruffian Games are the ones who worked on the XBO port for Spartan Assault. Makes sense they would work on the H3 and H4 ports. What's interesting is that all of these games originally last ran on DX9 and in 32-bit. Now they're on the XBO, meaning DX11/12 and 64-bit (there's no 32-bit 'emulation' like with Windows IIRC). I wonder if we'll be able to sv_say with these new dedicated servers
I hope they do a post-mortem on their adventures in making the MCC, especially when it came to the tech.
I think it is worth noting that this infographic probably isn't actually official (I raised an eyebrow at that Regret quote at the end) http://www.neogaf.com/forum/showpost...ostcount=18298
All of that for $60 is actually a damn steal. Like holy shit that's really good holy hell wow. I mean I already have everything but I still want to get this.
Will eventually buy an Xbox One, still deciding on that. Maybe this holiday, who knows? I'm mainly waiting for Witcher 3 but I do want to play the beta.
Guess the Wii U will have to keep waiting until Zelda :[
Ideas I posted at facepunch:
I think people are looking over a really big part of what the Master Chief collection can hint towards. Think about it, every Halo Chief sided Campaign (1-4), every Halo multiplayer map (over 100 maps) all on one disc? Thats a lot of fucking data for one disc. We should be expecting a HUGE story in Halo 5. Imagine 35 different campaign levels? Maybe one perspective in chiefs, one in lockes, one in arbiters. The fact they squeezed 4 entire Halo games on one disc and can now make it a single game shows that Halo 5 could be the greatest Halo adventure, surpassing even the greatest expectations were having. COULD being a key word there, if 343 invests the time and effort, there is no excuse for what I just said not happening.those last 4 games were built around last-gen consoles and technology. I don't believe they had the ability to push even close to 50gb of content for the last gen consoles. I could be wrong though. Halo 4 was pushing the storage with the amount of detail and visuals alone, (which is why MP was on a seperate disc) and the campaign was pretty short.
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