Expect it bumped > textured > finished > rendered > ingamed by the end of the week. This suckas a synch y0
Expect it bumped > textured > finished > rendered > ingamed by the end of the week. This suckas a synch y0
I love you.
In a completely heterosexual way of course.
whew, that's good to know archon. I was getting scared.
i was afraid I had competition for dear dano!
seriously man, that AR work KICKS ASS.
Yeah, I've had to fix ALOT of model stuff as I've been going. I'll go to make teh bump for a spot and look at a reference pic and be like
"wtf thats totally wrong" wich sets me back abit. I plan on doing this whole guns bump, diffuse, spec and multipurpose in one sitting today. So I'm chucking an all nighter. It's about 4 am at the moment.
I've put the bump on hold for now, but I've started the very beginning basic foundation of the texture, how I start all my textures. Make a base material, and then lighten, darken, colour areas on that layer that need difference from each other. Then I go over the top with the details.
as you can see it's very basic, so don't expect any win in that direction yet. In a few hours, you'll see. Bump map is like 90 percent, once I get that done, the diffuse texture will move pretty quickly. Then I'll make a nice spec map and render it for yas. Tommorow Masterz can ingame it.
*edit*
Actually, scratch that. I need some fucking sleep. I'll finish it later. expect a massive update in about 7 hours.
Last edited by DaneO'Roo; July 9th, 2007 at 02:02 PM.
Something I did for fun:
Gyrojet pistol
3,023 Polycount
Made in the 1950's-70's
Projectile-13mm rocket
Appeared in one of the "James Bond: You Only Live Twice" and "Collision Course"
Things in need of fix:
1)That horrible handle
2)Patch up some holes
3)Connect the handle to the frame (you can see the outline of the handle)
4)Add details
Don't intend to put ingame, just made this because I haven't made a single thing for a few months.
Btw Dano, Great job! I love it :3
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