Quote Originally Posted by Jay2645 View Post
Yeah, now I'm having tool problems, lol. Time to reduce some polygon counts. If I have to, I'll get rid of the neck's "Rings", but I like those.

EDIT: Got rid of 8 circles and it reduced the count by 10,000 triangles. Tool likes it again, now I need to smooth and texture it.
For those who are curious, they were the 4 where the poles at the bottom meet the legs, and the 4 on the knee joints. The ones on the joints could be faked with bitmaps, and the ones on the feet, well, I could fudge it and be slightly inaccurate to get the model ingame in the first place.
If you send that to me I could probably cut some triangles off it for you, and in doing so you may learn a few things. Won't get done right away cause I have other work to finish up, but it'll get done.