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Thread: Extinction2 mod

  1. #41
    got dam forumers.... SnaFuBAR's Avatar
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    Re: Extinction2 mod

    you can't make extinction worse, but it sure hasn't gotten better.
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  2. #42
    El Durado :/
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    Re: Extinction2 mod

    Well if he made it bigger and added a nuke then it'd be worse in my book.
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  3. #43
    quatamalos NuggetWarmer's Avatar
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    Re: Extinction2 mod

    You people have learned nothing.
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  4. #44
    SDavis Juice sdavis117's Avatar
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    Re: Extinction2 mod

    You seem to already be glued to making an Extinction remake, so here's how you can make it better:

    - Make it 1/3 size. It will still be HUGE, but it will be much more playable.
    - Get rid of the Mythos. Just put in a second scarab, or make a new vehicle.
    - Get rid of the jet. I don't care what you replace it with, just get rid of it.
    - Get rid of the Nuke. It sucks.
    - Get rid of the C4 and bomb. They also suck.
    - Put in more teleporters and organize them.
    - Make it 1/4 sized. I know I said 1/3 before, but 1/4 sounds better.
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  5. #45
    -Officer Egg- onion pistol's Avatar
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    Re: Extinction2 mod

    Jets and mythos have been removed. Laggy and glitchy...

    Yes, nukes are gone. the longsword has chain gun rounds, and missiles.

    Now, onion, you say that they should respect your religious views. However, a lot of people here are atheists, and to them, saying that stuff is just normal. You have to respect them as much as they respect you. I'm not saying that they should go and start bashing you, but it's really their choice, and if you can't handle them saying stuff like that, then maybe this isn't the best place for you. I hope that you can handle it, because you could become a good member of the community, even though you might not have started on the best path.
    Being atheistic is no excuse for disrespect of other people.
    Last edited by onion pistol; October 13th, 2008 at 09:18 PM.
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  6. #46
    and Masterz1337 too! Advancebo's Avatar
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    Re: Extinction2 mod

    make it fire about a few missiles, then reload, then just increase the power of it a little. because the longsword is pretty indestructible.
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  7. #47
    El Durado :/
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    Re: Extinction2 mod

    Quote Originally Posted by onion pistol View Post
    Jets and mythos have been removed. Laggy and glitchy...

    Yes, nukes are gone. the longsword has chain gun rounds, and missiles.
    How about you just get rid of the Human side as a whole...
    I mean seriously what vehicles to the humans have flying hogs?

    Suckish...
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  8. #48
    Untruely Bannable~ Inferno's Avatar
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    Re: Extinction2 mod

    If you wanna make this more interesting here's a good idea.

    1-side all ground vehicles.

    1-side all flying vehicles.

    Maybe try and set this apart from EVERY OTHER FUCKING V-CTF MAP!
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  9. #49
    Junior Member
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    Re: Extinction2 mod

    Going back to make the map smaller idea. I suggest do what masters did with wartorn cove 4 and give an open area that you can not reach. That way you can keep the epic size of the map without ruining game play. Putting barriers in the right place would have helped this map a lot. Also a custom hornet could solve the problem with the longsword. One problem that still remains with the hornet is you can not adjust elevation when you are hovering unless you come up with an idea involving the ghost boost. Also imo the scarab is a lost cause to include in this map. Maybe as scenery yet not a vehicle because the largest team consists of 8 people which is rare in ce while it takes three or four to make the scarab useful.
    Last edited by New101; October 14th, 2008 at 11:57 AM.
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  10. #50
    The Child Pornographer Ki11a_FTW's Avatar
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    Re: Extinction2 mod

    Quote Originally Posted by NuggetWarmer View Post
    You people have learned nothing.
    i did not give you permission to speak. My child.
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