It looks alright but the fact that his thumb goes into the gun is pretty noticeable.
Well, there's a hole in the model, so I wasn't sure what to do about it.
Since these are all solid shapes in the icon it will be easy to fix without going through 3DS and changing the rig.
He's standing straight while holding the gun, it's like he's holding it in front of him. His torso should be turned where the gun meets his shoulder.
Take a closer look at how people hold guns.
This isn't going to be something look at all the time. It doesn't need to be perfect. The final icon size will be somewhere around 100x100.
Last edited by Hunter; July 15th, 2009 at 08:53 AM.
sure, that'd be great.
scorpion im working on.
heres a couple mudbox screen caps. (lost quality/detail when i downsized the pic) of course the legs are ripped off right now. having a bit of trouble getting all of the details to show up clearly in maya... does anyone know what "search distance" in the mudbox displacement extraction does/what it should be set at?
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