Quote Originally Posted by Pyong Kawaguchi View Post
I think the reason the ps3 version doesn't look as good as the x360 version due to the fact that ps3 is harder to code for, due to it having 8 asymetrical cores, and not having access to D3D, (unlike the x360) which ends up causing them to have to recode most of the rendering system, and probably isn't as properly optimized.
I said that already...=|

Also, PS3 basically boils down to a modified GeForce 7800GTX and a Cell processor with 256MB of XDR. On the other hand, the XBOX 360 is essentially a modified Cell (called the Xenon) with a modified Radeon R600 (in this case closer to the HD2k series versus the HD3k). The Xenos (graphics card) only has 10 MiB of embedded DRAM, and the system memory is 512MB of GDDR3 which is shared by both the system and the video card. In concept, the PS3 is simpler, but due to the Cell processor and the fact that the 360 has DirectX, the PS3 is harder to code for.