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Thread: [wip][map]Garden

  1. #71
    halord Futzy's Avatar
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    Re: [wip][map]Garden

    Look at those pro as hexagons.
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  2. #72
    show up throw up Ganon's Avatar
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    Re: [wip][map]Garden

    what is the point of the lightbridges when u can just jump down and walk over there :l?
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  3. #73
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    Re: [wip][map]Garden

    Quote Originally Posted by Ganon View Post
    what is the point of the lightbridges when u can just jump down and walk over there :l?
    They play a big roll in Koth, and it make's it a bit funner for ctf.
    They attach to the circle in the middle, and theres also a power up there too. It makes sense to have them really, but it makes even more sense for them to turn off and on
    Last edited by Higuy; August 18th, 2009 at 09:36 PM.
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  4. #74

    Re: [wip][map]Garden

    I think they're fine just the way they are. I wouldn't bother with switches or turning them on and off. Leave it how it is.
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  5. #75
    halord Futzy's Avatar
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    Re: [wip][map]Garden

    HiGuy died for the night or something so I'm just going to post these here.

    Rendered


    DirectX viewport

    Diffuse, normal, and specular.
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  6. #76
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    Re: [wip][map]Garden

    Try making some more intresting lines on them similar to what you see in the ut3 map(if that's the floor panel). Looks good so far though.
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  7. #77
    halord Futzy's Avatar
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    Re: [wip][map]Garden

    Its hard to do that with a tillable texture. I'd need to be able to do a ground map type thing for it.
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  8. #78
    Senior Member ZeRk`'s Avatar
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    Re: [wip][map]Garden

    This map is looking really great so far. I'm a fan of your maps and this gameplay looks to be good.
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  9. #79
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    Re: [wip][map]Garden

    Quote Originally Posted by MrBig View Post
    Its hard to do that with a tillable texture. I'd need to be able to do a ground map type thing for it.
    You can just make a base map with a normal and specular and make the hexagons a detail map. I have a good looking idea how it should tile, I will show you tommorow.

    Also thanks for comment zerk! Glad you enjoy my maps.
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  10. #80
    halord Futzy's Avatar
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    Re: [wip][map]Garden

    I think it'd just turn out a lot better If I could do each section as one whole 2048x2048 or 1024x1024 texture.
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