Quote Originally Posted by Kornman00 View Post
unit_get_heath/unit_get_shield (just make 'set' versions)

however, player_add_equipment can set all three things (including weapons). also, these would need to be functions, not globals.
I don't suppose there's a unit_set_equipment that can be used on AI. One would be able to have an elite draw an energy sword when it's shield is low then.