Quote Originally Posted by Dwood View Post
Oh hey what's this? A few addresses from Brainz? Have fun.

Code:
      PLAYER_SIZE                    = 0x200;
      PLAYER_OFFSET_TEAM             = 0x1C;
      PLAYER_OFFSET_RESPAWN_TIMER    = 0x28;
      PLAYER_OFFSET_OBJIND           = 0x30;
      PLAYER_OFFSET_OBJID            = 0x32;
      PLAYER_OFFSET_NAME             = 0x44;
      PLAYER_OFFSET_SPEED            = 0x68;
      PLAYER_OFFSET_KILLS            = 0x98;
      PLAYER_OFFSET_DEATHS           = 0xAA;
      PLAYER_OFFSET_CTF              = 0xC4;
      PLAYER_OFFSET_PING             = 0xD8;
That doesn't help anybody without any context whatsoever, you might as well not even post them. It looks like the player_datum struct in OS (the only one not in OS is "PLAYER_OFFSET_CTF"), but all of these offsets are 0x4 lower than they should be, why is that?