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  1. #11

    Re: Halo: Reach Discussion

    Quote Originally Posted by DarkHalo003 View Post
    No, I'm accustomed to not having to be at coordinates 0,0,0 to melee someone. By Lunge I mean the magnetism to the other player when you melee, not the actually length and leaping forward as you do it. Halo 1's was flawed for multiplayer because then melee was virtually pointless with the exception of assassinations (if the player was actually still enough in the first place). I don't think I've ever been killed in an actively serious battle in Halo PC Multiplayer by a melee attack.
    What? The melee attacks were perfectly fine on both if you knew what you were doing.

    Quote Originally Posted by BosanskiCarmine View Post
    I miss Halo PC melee. I will take leading my melee to lunging any day.
    This man speaks wisdom. Leading melee attacks was an art few mastered, but those of us who did were a force to reckon with.
    Last edited by Pooky; October 6th, 2010 at 12:26 PM.
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