Actually now that you say that Sunny..i added detail maps and they look awesome, with the H1 textures non the less..I will post pics shortly..but I will use the env ones for cubemaps..and redo the light maps..if i like the lighting in this lighting session im running now..i will just edit shaders to addd cubemaps..and then post pics after I redo the lighting with the cubemaps. Thanks for the heads up on the shader template that has the cubemap..i had been looking for it![]()







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