One issue I have run into that maybe you can give me some guidance on is self illumination. I wanted the tele bays to have a slight green glow already before the tele's went in..but I cant seem to get them too..and im using the tex_bump_env_illum_combined template. Now under the self illumination section i don't have a map selected but I have the emissive color and power set. Any ideas would be appreciated..btw I am recompiling now after adding the cubemaps..i cant wait to see how they look.
One more question for anybody..has any of the other people doing things in the H2EK noticed..that none of the weapons have a flashlight enabled..is there an option to enable that?




..btw I am recompiling now after adding the cubemaps..i cant wait to see how they look.


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