Looks cool but your shock combo seems odd. When you showed the third person views, it looked like when the combo is made, the first shot you fired still flies foward instead of being destroyed in the explosion.
December 23rd, 2007, 09:47 AM
Ki11a_FTW
Re: Gallery Topic (post your favorite work, or WIP's)
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by PlasbianX
Looks cool but your shock combo seems odd. When you showed the third person views, it looked like when the combo is made, the first shot you fired still flies foward instead of being destroyed in the explosion.
It does. The projectile still flies; I don't know how to get it to disappear.. I set it to die but when it does it keeps flying. Unless there's an effect to make it dissapear, I don't know what to do ;o
o those cliffs at the bottom of the pic need more polies like that.:eyesroll:
December 23rd, 2007, 06:23 PM
Con
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by TPE
And he gets .3 FPS :D
it just does that sometimes for some reason when the camera ain't moving. It's usually around 7.5 fps when working in component mode (verts etc), and 60 fps when not editing anything.
December 23rd, 2007, 07:47 PM
Jay2645
Re: Gallery Topic (post your favorite work, or WIP's)
Re: Gallery Topic (post your favorite work, or WIP's)
Looks good to me. :) I wouldn't really know if anything is wrong with it though.
December 23rd, 2007, 10:34 PM
Corndogman
Re: Gallery Topic (post your favorite work, or WIP's)
makes me wanna fly around it with a long rope and tie up its legs. nice work jay.
December 23rd, 2007, 10:58 PM
Jay2645
Re: Gallery Topic (post your favorite work, or WIP's)
Yeah, now I'm having tool problems, lol. Time to reduce some polygon counts. If I have to, I'll get rid of the neck's "Rings", but I like those.
EDIT: Got rid of 8 circles and it reduced the count by 10,000 triangles. Tool likes it again, now I need to smooth and texture it.
For those who are curious, they were the 4 where the poles at the bottom meet the legs, and the 4 on the knee joints. The ones on the joints could be faked with bitmaps, and the ones on the feet, well, I could fudge it and be slightly inaccurate to get the model ingame in the first place.
December 24th, 2007, 02:39 AM
p0lar_bear
Re: Gallery Topic (post your favorite work, or WIP's)
Before anyone posts asking where all the posts went, I deleted them because they went horribly off-topic.
"Lave of Wag" was Boba, I changed it one day as a joke and forgot to change it back. I've fixed that now.
As for the thread title, that's back to normal as well. I honestly don't know who changed it.
December 24th, 2007, 03:19 AM
Leiukemia
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by Jay2645
Yeah, now I'm having tool problems, lol. Time to reduce some polygon counts. If I have to, I'll get rid of the neck's "Rings", but I like those.
EDIT: Got rid of 8 circles and it reduced the count by 10,000 triangles. Tool likes it again, now I need to smooth and texture it.
For those who are curious, they were the 4 where the poles at the bottom meet the legs, and the 4 on the knee joints. The ones on the joints could be faked with bitmaps, and the ones on the feet, well, I could fudge it and be slightly inaccurate to get the model ingame in the first place.
If you send that to me I could probably cut some triangles off it for you, and in doing so you may learn a few things. Won't get done right away cause I have other work to finish up, but it'll get done.
December 24th, 2007, 01:10 PM
Jay2645
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by Leiukemia
If you send that to me I could probably cut some triangles off it for you, and in doing so you may learn a few things. Won't get done right away cause I have other work to finish up, but it'll get done.
The triangle count is fine, I fixed it myself.
December 24th, 2007, 01:25 PM
Ki11a_FTW
Re: Gallery Topic (post your favorite work, or WIP's)
heres something ive been working one for the past few days
I'm still not too happy with how the feet turned out, so I'll definately be refining them. I'll also be making some more armor permutations for the helmet and upper arms.
I'm still not too happy with how the feet turned out, so I'll definately be refining them. I'll also be making some more armor permutations for the helmet and upper arms.
Thats pretty fuckin cool Awsome work lag
December 24th, 2007, 05:10 PM
DaneO'Roo
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by SilentWindPL
Is it me or are the feet a bit large?
Nope.
December 24th, 2007, 05:16 PM
Llama Juice
Re: Gallery Topic (post your favorite work, or WIP's)
For seriouslyness? Those feet look epicly huge. Like... if he stepped on anyone's toes that person would be a very unhappy camper.
December 24th, 2007, 05:30 PM
Kalub
Re: Gallery Topic (post your favorite work, or WIP's)
Reminds me of this porno I once saw...
Anyways, it looks good :D
December 24th, 2007, 05:39 PM
FRain
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by EP_Killa
heres something ive been working one for the past few days
Re: Gallery Topic (post your favorite work, or WIP's)
This map design was going to be a halo map but meh. It works out allot better as a cp tf2 map. (my first source map)
December 24th, 2007, 06:04 PM
Con
Re: Gallery Topic (post your favorite work, or WIP's)
That looks awesome jahrain, nice work
December 24th, 2007, 06:07 PM
jahrain
Re: Gallery Topic (post your favorite work, or WIP's)
Thanks, but its no where close to some other maps I have seen by the tf2 mapping community. Hammer is just such a bitch to use. I liked modeling my maps in maya. Block brush modeling just makes things look... blocky.
The map is almost ready for beta, I just need to add in the control point tags, erm... i mean "entities". Anyone wanna join in on the beta? If you don't have tf2, now is the best time to buy it. Steam is giving games on steam up to a 50% discount until December 31st.
December 24th, 2007, 06:43 PM
TeeKup
Re: Gallery Topic (post your favorite work, or WIP's)
Jah you are awesome.
December 24th, 2007, 06:48 PM
Skyline
Re: Gallery Topic (post your favorite work, or WIP's)
I just got the orange box a few days ago; I can beta if you want. Also nice job on the map, looks awesome.
December 24th, 2007, 07:10 PM
Jay2645
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by =EP_T33KUP
Jah you are awesome.
For a couple seconds, I thought that was a typo.
But it isn't. =(
Anyway, looks nice, though shouldn't it be in the off-topic section now?
Quote:
Originally Posted by fatso784
Wow Jay you've really improved!! Although I'm still a little suspicious.. I think I can go ahead and say "Jay is making a Hoth map?!"
There I said it.
Well, as of right now, there's not too much Hoth, just a bunch of AT-ATs and an unfinished Snowspeeder.
I should be able to get some renders of the Speeder on the 26th, I'm out of town for Christmas.
December 24th, 2007, 07:14 PM
FRain
Re: Gallery Topic (post your favorite work, or WIP's)
The fire doesn't sound powerful enough for the recoil you have on there. Either find a sound with a bit more "Oomph", or reduce your recoil, preferably the former.
December 24th, 2007, 07:21 PM
FRain
Re: Gallery Topic (post your favorite work, or WIP's)
Yeah, I was too lazy to get its real sound from h1, so I just threw in a shitload of CS sounds.
December 24th, 2007, 07:25 PM
Con
Re: Gallery Topic (post your favorite work, or WIP's)
It's kinda awkward how he reloads it from that side
December 24th, 2007, 07:27 PM
FRain
Re: Gallery Topic (post your favorite work, or WIP's)
Tbh, I haven't seen many people do right hand reloads before, so I thought I'd give it a try.
December 24th, 2007, 07:33 PM
Archon23
Re: Gallery Topic (post your favorite work, or WIP's)
It doesn't feel too uncomfortable if you do it out. Though it is a bit weird since you normally wouldn't do that.
December 24th, 2007, 09:08 PM
ExAm
Re: Gallery Topic (post your favorite work, or WIP's)
Very nice, and a giant leap past your previous works. It needs minor, minor adjustments, but it's pretty awesome besides that.
December 24th, 2007, 09:09 PM
TeeKup
Re: Gallery Topic (post your favorite work, or WIP's)
You're getting much better.
However, I would like to see his fingers have more movement and a more natural position, his thumb looked awkward. His grenade hand, make it so it looks like he's holding an actual grenade, right now it looks like his hand is just flat and waving to someone. I actually like the concept behind your reload, I say keep it. As for the melee, just speed it up a bit and it will look fine.
December 24th, 2007, 11:48 PM
SnaFuBAR
Re: Gallery Topic (post your favorite work, or WIP's)
guns don't recoil like that.
December 25th, 2007, 01:20 AM
JDMFSeanP
Re: Gallery Topic (post your favorite work, or WIP's)
Your reload click back in is completely off BTW.
December 25th, 2007, 05:31 AM
p0lar_bear
Re: Gallery Topic (post your favorite work, or WIP's)
Grenade throw is too fast. There needs to be more time between when you draw back the gun and when the throw actually happens; as if he's going for a grenade on his belt.
December 25th, 2007, 10:00 AM
teh lag
Re: Gallery Topic (post your favorite work, or WIP's)
- Melee doesn't seem powerful at all, and the part returning to the normal pose looks really odd.
- Recoil is just not right.
- On the reload, it looks like the left hand's fingers go a bit weird at the end.
- Reload itsself seems a bit "soft," though that's just a style thing I suppose.
-Nade throw, like p0lar said, needs some time before the hand comes down and "throws."
And now, time to whore my elites. I'm still not overly happy with the feet. Suggestions on how to make them better, anyone D:?
If you use this link, scroll down to Rank Structure and keep going until you find Elite Ultra and Elite Major. From what I see, if you're going for the Halo 3 look, the feet aren't as fat as I see them in your model, and the space between the toes is bigger. Think of the Halo 2 feet, only they stand on their entire foot and not on their toes. I'm also guessing that ball on their heels is used for balance.
EDIT: I didn't mean they stand on their toes, it just looked like it at first. They do stand on their entire foot in H2, but the H3 feet are flatter.
In the Elite Major picture, look at his right foot (The one that's pointed at the screen) and you'll see what I mean.
Thats my two cents. Merry Christmas.
December 25th, 2007, 10:25 AM
Sever
Re: Gallery Topic (post your favorite work, or WIP's)
Needz moar R'tas 'Vadum. I hate how whoever makes the Halo action figures canceled his model, just because he would've been "just another elite". I would've bought it...
Anyways, less armor on the feet. Show some more hoof.
December 25th, 2007, 04:07 PM
Jay2645
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by teh lag
- Melee doesn't seem powerful at all, and the part returning to the normal pose looks really odd.
- Recoil is just not right.
- On the reload, it looks like the left hand's fingers go a bit weird at the end.
- Reload itsself seems a bit "soft," though that's just a style thing I suppose.
-Nade throw, like p0lar said, needs some time before the hand comes down and "throws."
And now, time to whore my elites. I'm still not overly happy with the feet. Suggestions on how to make them better, anyone D:?
The cylinders on the shoulder either to be smaller and with more detail, or they need to go. His face makes him look like the retard of the Elite ranks. And his feet look like they would connect to a Lego Block.
But other then that, nice models.
December 25th, 2007, 05:58 PM
Roostervier
Re: Gallery Topic (post your favorite work, or WIP's)
Um Jay, those models aren't rigged... he can't make him stand any straighter, that's how it was modeled. Also, I like them lag, but the heretic's eye should be all black (when skinned) tbh.
December 25th, 2007, 06:13 PM
Jay2645
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by flyinrooster
Um Jay, those models aren't rigged... he can't make him stand any straighter, that's how it was modeled. Also, I like them lag, but the heretic's eye should be all black (when skinned) tbh.
I assumed they were pretty much ready to go, they looked it.
December 25th, 2007, 07:13 PM
Masterz1337
Re: Gallery Topic (post your favorite work, or WIP's)
Don't assume then.
December 25th, 2007, 07:17 PM
FRain
Re: Gallery Topic (post your favorite work, or WIP's)
Don't be a little shithead, Masterz.
I was actually thinking they were already rigged too.
December 25th, 2007, 09:17 PM
Bluefire
Re: Gallery Topic (post your favorite work, or WIP's)
aren't elites normally bend over even slightly?
yeah feet are abit "fat" and needs space between the hoves/toes
they just look mor elike shoes to me for some reason
December 25th, 2007, 10:03 PM
t3h m00kz
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by teh lag
And now, time to whore my elites. I'm still not overly happy with the feet. Suggestions on how to make them better, anyone D:?
Seriously though I fucking love the elites; one thing about Halo that I'll never forget.
The blarg honks.
EDIT: Also I've got some reference of Elite feet on the other computer, when I get home I'll send you a few reference pictures
Also, where's the crotch piece? ... actually on second thought you can leave those off LOL
December 25th, 2007, 10:17 PM
hunterX
Re: Gallery Topic (post your favorite work, or WIP's)
dude those are awesome! but yeah work on the feet a little.
December 26th, 2007, 04:35 PM
HDoan
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by Jay2645
He's leaning over a little bit too much, he needs to stand straighter for the next render. Also, the feet are still too big.
Well you know what they say about people with big feet right?
Big penis
Also the Elites are getting there, I like the helmet on the first one a lot.
December 26th, 2007, 04:44 PM
Mass
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by HDoan
Well you know what they say about people with big feet right?
They wear large shoes?
Nice looking elites, but mb you should just rip the H1 elite's foot and put it on if you're having so much trouble.
December 26th, 2007, 04:46 PM
Jay2645
Re: Gallery Topic (post your favorite work, or WIP's)
Well, here is the final version of the AT-AT, unless someone has any suggestions.
It is also the first showing (However tiny they may be at the moment) of my Snowspeeder. http://i203.photobucket.com/albums/a...-AT-Attack.gif
December 26th, 2007, 04:49 PM
Disaster
Re: Gallery Topic (post your favorite work, or WIP's)
nice work jay..however i think the body could use more pollies because the rest of the model has highpolly except for the body..well i like it anyways nice work
December 26th, 2007, 04:54 PM
Tweek
Re: Gallery Topic (post your favorite work, or WIP's)
so you're saying.. "youre already ovr the limit, the rest doesnt matter anymore now"
don't want to see you on the highway tbh.
December 26th, 2007, 04:58 PM
Jay2645
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by Tweek
so you're saying.. "youre already ovr the limit, the rest doesnt matter anymore now"
don't want to see you on the highway tbh.
Actually, Tool is fine with the current model. I'm reluctant to add any more polies to it, but that's just a battle scene I put together to make it look nice. There are 2 different models in there, the Snowspeeder and the AT-AT. Each will be exported separately in different max files.
December 26th, 2007, 04:58 PM
Disaster
Re: Gallery Topic (post your favorite work, or WIP's)
no im saying it looks good but the body could use improvement
December 26th, 2007, 06:22 PM
Con
Re: Gallery Topic (post your favorite work, or WIP's)
neck looks too high poly, just skin that detail on.
December 26th, 2007, 06:25 PM
PlasbianX
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by HDoan
Well you know what they say about people with big feet right?
Big penis
Also the Elites are getting there, I like the helmet on the first one a lot.
Thats bullshit. I wear a size 13 shoe...
December 26th, 2007, 07:01 PM
Con
Re: Gallery Topic (post your favorite work, or WIP's)
goin' with a big ass wall at the side of the map. You'll be able to climb up and reach a sniper at the top of that lattice-like cliff reinforcement.
December 26th, 2007, 07:06 PM
Kalub
Re: Gallery Topic (post your favorite work, or WIP's)
stfu newb
oh, and you need more polies on that wall
December 26th, 2007, 07:11 PM
Timo
Re: Gallery Topic (post your favorite work, or WIP's)
Looking awesome, Conscars ;-D Are you going to have a river flowing through it still?
December 26th, 2007, 07:17 PM
Con
Re: Gallery Topic (post your favorite work, or WIP's)
no rivers
December 26th, 2007, 07:29 PM
Reaper Man
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by Conscars
no rivers
D:, Why not?
December 26th, 2007, 07:56 PM
Xegrot
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by Reaper Man
D:, Why not?
Where would it exit? I mean, Timberland has that funky, tiny tunnel where the water flows out, but Conscar's map is a canyon.
December 26th, 2007, 08:40 PM
Con
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by Reaper Man
D:, Why not?
it doesn't really fit in anywhere
December 26th, 2007, 09:29 PM
ExAm
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by disaster
nice work jay..however i think the body could use more pollies because the rest of the model has highpolly except for the body..well i like it anyways nice work
So, you're saying that the original AT-AT walker design isn't good enough? That's just how it looks, not bad poly distribution. Deal with it.
December 26th, 2007, 10:10 PM
Mass
Re: Gallery Topic (post your favorite work, or WIP's)
I don't like the crossing beams on the wall Con, it should have panels or something that draws the eye upward, I think those beams are not too forerunner and don't convey what I think you want artistically.
Try looking at the wall in The Ark if you don't want to copy Valhalla's wall.
btw, I like the layout and top of the wall a lot.
December 27th, 2007, 01:24 AM
Con
Re: Gallery Topic (post your favorite work, or WIP's)
The beams aren't forerunner? :X
December 27th, 2007, 01:37 AM
Sever
Re: Gallery Topic (post your favorite work, or WIP's)
Even though that was actually in the game, I wouldn't consider it to be Forerunner architecture - at least not for where you are using it. The screenshot depicts internal Forerunner structural supports, whereas your map is employing an exterior wall. Exterior Forerunner areas are usually more monolithic and massive, like the top section of your cliff-wall. Continue that style throughout the region, or even start fresh and try to emulate the base structures in the wall.
December 27th, 2007, 03:14 AM
Tweek
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by Conscars
The beams aren't forerunner? :X
hey where's that from, i've ever seen that.
December 27th, 2007, 03:51 AM
Timo
Re: Gallery Topic (post your favorite work, or WIP's)
The massive hole beside the control room on Halo 3, iirc.
December 27th, 2007, 04:27 AM
DaneO'Roo
Re: Gallery Topic (post your favorite work, or WIP's)
Skinning Mass's map, goign to finish it for New Years eve. Been doing it for almost 2 days now, pushing myself hard on this one. Just cause I haven't actually had a map released in CE with all my textures painted, and I might not ever get the chance again. The map has good nice forerunner modeling, but nice and simple and easy enough to unwrap and paint for quickly. Plus I really like the layout and the architecture.