Ahh yes, I'd forgotten that they were calling them SPUs (sub-processing units, I assume?). Still, must make it difficult, writing that many parallel lines of code.
The PS3 will probably have more graphical difficulties than the 360; every multi-platform game between the two consoles has always looked better on the 360... but if they can make it beautiful and very playable, it's a win for everyone on either console.






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