Quote Originally Posted by higuy View Post
Halo's engine was made in 2000. What do you expect? Nothing next gen of course. You have the run the commands to convert the tifs to bitmaps, go into guerrilla and create your shaders. Long procces, but it works and is worth it.
Yeah that's a step the official tutorial seemed to miss. :| I can't wait until Formlesstree finishes his tool # completely such that it streamlines this mess a bit more hopefully.