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Yeah, don't know how to render. I don't have much chances against the experienced modelers of this community, so my map, Airwalk is more about the gameplay, not visuals. The map's heavily based on many teleporters. I'd make air lifts if they worked better in Halo CE. CTF map has two bases on each side, the base structures have each three teleporters to the middle structure. There are no sniper rifles or banshees on the map, except one of each when it's Slayer. Both bases have overshields on top and the middle structure has active camo.