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Thread: Project Aftershock

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  1. #11

    Re: Project Aftershock

    Well, to be honest, I don't understand why there have to be 20 different Halo projects all for the same game, same engine, trying to make the same assets. You've got 2 on Modacity alone... not to mention the other 2-3 on Crymod. And chances are, most of them (if not all) are going to die before a release in the first place, tbh. Why can't they collaborate or possibly even join under a single project so that there might be a chance of Halo in Cryengine2? You've got Project IRIS, Halo: Airborne, Project Aftershock, Project Cortana (even if it's as good as dead), the list goes on... there's obviously enough talent and willpower, why can't there be some organization?

    Sorry for the rant, but I figured it might as well belong here. And I fully understand if any of that were to happen, some people would have to swallow their pride, change their plans, but I honestly think it'd be more worth it to give up your idea for a Halo mod that won't make it past some assets and screenshots, and actually be a part of one of the few Halo TC's to make it to release (not targeted towards anyone specifically, but the projects as a whole)
    Last edited by Teltaur; January 6th, 2010 at 09:29 PM.
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